Band Captains


Concept

We have had good luck with this in the past, and most of you I've asked want to keep this concept. The way it works is that we will have six band captains. The Band Captain is responsible for EVERYTHING connected with that band. He determines the list of needed equipment and antennas, designs the layout for the operating position for that band, researches the scoring histories of other past operations for that band, plans the operating strategy and sets QSO and multiplier hourly targets for that band, and coordinates the operator schedule for that band. The Band Captain in effect becomes a committee chairman for that band, and is totally responsible for getting commitments for all the equipment (including the computer) and everything else needed to make it all happen on that band. The Band Captain will also decide if it makes sense to have two stations per band, by researching past ARRL operations and determining how to better the scores they posted.

The Band Captain's responsibility is to MAXIMIZE POINTS made on that band. This MAY NOT mean that the Band Captain is the chief operator on that band!! If you are the Band Captain for 20, for example, and you are able to persuade a world-class operator like Jeff Steinman to do most of the operating on 20, then you're doing your job as Band Captain, which is to MAXIMIZE POINTS any way you can, stepping aside to let the very best operator on the radio for a whole lot of hours. Also, in order to MAXIMIZE POINTS, you must as Band Captain do everything in your power to maximize the signal on that band, to set up a scheme to grab mults on that band, to get a fan and the most comfortable chair on that band -- everything and anything you think will MAXIMIZE POINTS.

Band Captains

160

80

40

20

15

10

Goose Steingass, W8AV

w8av@aol.com

Dan Flaig, K8RF

k8rf@fuse.net

Jeff Clarke, KU8E

ku8e@worldnet.att.net

Ken Wishmeier, WA9S

110427.3170@compuserve.com

Doug Klein, K4LT

k4lt@fuse.net

Geoff Howard, W0CG

ghoward@kent.edu